Items 1 – 50 of Traveller5 Traveller The Traveller Science-Fiction Role-Playing Game System, Fifth Edition The Core Rules for the fabled 5th edition of the. Traveller is a science fiction role-playing game, first published in by Game Designers’ . (GDW published several board games allowing Traveller space battles to be played out as games in their own right – Mayday using the Traveller . AD is a hard science fiction tabletop role-playing game created by Game Designers’ Workshop. Intended as a “harder” alternative to GDW’s earlier Traveller.
|Published (Last):||2 December 2014|
|PDF File Size:||16.35 Mb|
|ePub File Size:||18.38 Mb|
|Price:||Free* [*Free Regsitration Required]|
For the year AD, see 23rd century. Tables and rules for creating Droyne worlds. The Solomani Rim “The Solomani Rim contains sixteen pre-generated subsectors for Traveller, complete with subsector maps, world data, and background information. Aslan, Traveller Alien Module 7, describes in detail this alien race, its homeworld, and its starfaring society.
They may argue about minor matters, but no one dares antagonize Travelldr on major matters; no one dares travleler their own star to the anger of the owners of the star trigger. As of the time period of the game, each of the three Arms is saddled with a particular difficulty. This “second edition” actually adds quite a bit to the rules, but there are also some items dropped from the rules. Journal of the Travellers’ Aid Society Included are data entries N through Z, plus essays dealing with the Imperial nobility, the political situation on the Solomani Rim, and more!
The Little Black Books – Classic Traveller – Wayne’s Books RPG Reference
The Secret of the Star Trigger. Encounters with the psionic masters. Rog, a local minor race, reputed to have psionic abilities helps uncover yet another deceitfut Imperial plot. History of the unit. The UK magazine’s editor Paul Pettengale commented: Vargr, Traveller Alien Module 3, describes in detail this alien race, its homeworld, and its starfaring society.
Skip to main content.
A character can be human, robot, alien, or of a genetically engineered species. Traveller can be brutal to Player Characters and yes they can actually die during creation. They are a cooperative race, but they respect individualism. Like its fantasy twin, Traveller was originally without an attached “Campaign World,” though the background setting of the Imperium accreted gradually over time.
The timeline was rolled back towhich is several millennia earlier than the usual Traveller setting, to the early days of Earth’s presence in space at the time when Earth first started to send out interstellar ships to include the period just after the Third Interstellar War between the Terran Confederation Earth and the gigantic Ziru Sirka Empire Vland.
Comprehensive character generation system, especially designed for K’kree characters, including provisions for the generation travelller K’kree family groups they never travel alone likely to be encountered in K’kree territory, and in the human Imperium.
Character and skill tables for Merchant Prince and High Guard you must have the Merchant Prince and High Guard booklets to make full use of them allow generation of Hiver characters. This Allen Module includes: The Last of the Ancients. An article-by-article list organised according to era and subject type. It covers background, history, and an adventure plot. Despite the travellfr dominance of the human race, with most adventures taking place in human space, the Traveller universe is cosmopolitan, containing many technologically advanced species known as sophontsa term borrowed from earlier science fiction material.
This module now allows Traveller players to be Solomani characters, to play adventures in the Solomani Sphere, and to learn more about the Solomani’s culture. In rtaveller to Humaniti, ttraveller standard list of major races includes the honor-bound felinoid Aslanthe winged reptilioid Droynethe sixfold-symmetric and manipulative Hiversthe centaur-like militant vegetarian K’kreetrageller the uplifted wolf-hybrid Vargr. Other general characteristics also exist, such as psionics and sanity. It’s up traveeller you.
Worlds and Adventures 48 pages each The first printing of the box set had a white reverse side and a “GD” symbol on the box side panel. Designed by Loren K. In particular, the Ebers and Kafers represent well-described, highly “alien” forms of intelligence that seem reasonably evolutionary feasible. The original version was designed and published by GDW in Basic multi-sector map of Aslan territory showing its relationship to the Imperium.
This article possibly contains original research. But I think something particularly novel about Traveller was its introduction of mercantile adventuring.
Set in the former territory of the Third Imperium after interstellar government and society had largely collapsed. The second edition core rules include pre-career travellef and military academy education options. The Journal of the Travellers’ Aid Society Cover of edition. Eurisko discovered exploitable features of the starship design system that allowed it to build unusual fleets that won the and championships.
The second edition was renamed ADand added some cyberpunk rules and adventures. Another must have book!
Patrons and random encounter lists for ventures onto Droyne worlds. They must contend with the hostile corporation as well trzveller with the many factions among the Aramakilar nomads who follow the daghadasi.
Journal of the Travellers Aid Society No.